There are 6 repositories under rigid-body-dynamics topic.
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control
Robotics Toolbox for MATLAB
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
RAISIM, A PHYSICS ENGINE FOR ROBOTICS AND AI RESEARCH
Julia implementation of various rigid body dynamics and kinematics algorithms
A 2D rigid-body dynamics simulator with some cool features for generating beautiful animations.
Add-on for Blender to connect rigid bodies via constraints in a physical plausible way. (You only need the ZIP file for installation in Blender. Click the filename and at the next page "Download", right click and "Save As" won't work!)
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
A JNI interface to Bullet Physics and V-HACD
Software repository for estimating human dynamics
Simulation and visualization of articulated rigid body systems in Julia
Projects and Resources on Physics (Physically) based animation
A tool that translates a robot URDF description into the kindsl format that can be processed by RobCoGen.
Code supporting the RAL paper "Accelerating Robot Dynamics Gradients on a CPU, GPU, and FPGA"
GPU accelerated rigid body simulation with OpenGL and OpenCL.
3D pendulum simulation from first principals
Coupled simulation of FEM continuum media and articulated rigid bodies
Rigid-body dynamics algorithms
An export of my digital library (Mathematics, Logic, Physics, Numerical Analysis, Machine Learning, Computer Science)
Simulation Architectures for Reinforcement Learning applied to Robotics
This is a collection of interactive IPython notebooks for teaching/learning mechanics from a geometric point of view
The JBullet implementation used in jMonkeyEngine3.
Pursuit of rigid body with switched motion trajectories from 2D camera images
A universal character control system made with Unity's new input system, cinemachine, rigidbody physics, ragdoll, finite state machine and even wall running gyros 0 my!
RoboSim is a project aimed at creating a user-friendly and customizable rigid body physics simulator for robotics.
MATLAB Simulink library for motion estimation and pursuit of rigid bodies