Unity is a game engine used to create 2D/3D video games, and simulations for computers, consoles, and mobile devices.
There are 40,996 repositories under unity topic.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
A Curated List of Multiplayer Game Network Programming Resources
A curated list of awesome Unity assets, resources, and more.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
#1 Open Source Unity Networking Library
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
Walk through an infinite, procedurally generated city
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Godot/Unity3D System Design Architecture
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
Implementations from the free course Deep Reinforcement Learning with Tensorflow and PyTorch