Unity is a game engine used to create 2D/3D video games, and simulations for computers, consoles, and mobile devices.
There are 40,110 repositories under unity topic.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Unity3D Client And C# Server Framework
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable demo games.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Provides an efficient allocation free async/await integration for Unity.
A Curated List of Game Network Programming Resources
A curated list of awesome Unity assets, resources, and more.
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
A maintained collection of useful & free unity scripts / library's / plugins and extensions
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
#1 Open Source Unity Networking Library
A library for patching, replacing and decorating .NET and Mono methods during runtime
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
Walk through an infinite, procedurally generated city
A collection of some of the neat math and physics tricks that I've collected over the last few years.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Unity / XNA game patcher and plugin framework
Godot/Unity3D System Design Architecture
Implementations from the free course Deep Reinforcement Learning with Tensorflow and PyTorch
This is a Flat theme for Ubuntu and other Gnome based Linux Systems.
An example of how to use the Tilia packages to create great content with VRTK v4.