Unity is a game engine used to create 2D/3D video games, and simulations for computers, consoles, and mobile devices.
There are 29,057 repositories under unity topic.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Free and open-source software that allows users to set animated desktop wallpapers and screensavers.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
A curated list of awesome Unity assets, resources, and more.
A Curated List of Game Network Programming Resources
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
This is a Flat theme for Ubuntu and other Gnome based Linux Systems.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
Walk through an infinite, procedurally generated city
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
*Beta* - An example of how to use the Tilia packages to create great content with VRTK v4.
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Implementations from the free course Deep Reinforcement Learning with Tensorflow and PyTorch
A library for patching, replacing and decorating .NET and Mono methods during runtime
A collection of some of the neat math and physics tricks that I've collected over the last few years.
:boat: 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
Write your game with TypeScript in UE or Unity. Puerts can be pronounced as pu-erh TS(普洱TS)
Unified Realtime/API framework for .NET platform and Unity.
Unity3D System Design Architecture