There are 6 repositories under asset topic.
GUI and API library to work with Engine assets, serialized and bundle files
Ravencoin Core integration/staging tree
Vegetation shader with alpha blended rendering and touch bending effect
An advanced behaviour tree solution for the Unity game engine
A simple, super fast, 7x24 exchange.
Implementation of Universal Token for Assets and Payments
0xcert Framework - JavaScript framework for building decentralized applications - build something unique
ROS/ROS2 enabled Sensor models (Assets) on Unity
Copy files and folders using Rollup
CodeChain's official implementation in Rust.
SZAVPlayer is a lightweight audio/video player library, based on AVPlayer and AVAssetResourceLoaderDelegate, pure-Swift. Support cache and video image output.
简单图床托管系统/静态资源托管系统 - A simple assets platform powered by spring (spring boot / spring security) & vue 2 & element ui & Casdoor(For Authenication)
Automatic compilation of js + css + html
The ultimate bevy aseprite binary plugin. Featuring animations and static atlas loading with pivots. Full support for hot reloading!
An extremely easy way to use custom fonts in emails without having to use art software.
Usd Asset Resolver Reference Implementations
Toon Shader for the bevy game engine
PySide based TACTIC client for maya, nuke, 3dsmax, houdini, etc
Twigpack is a bridge between Twig and webpack, with manifest.json & webpack-dev-server HMR support
A set of useful code stuff for Unity
A modern, open-source asset share reference implementation built on Adobe Experience Manager (AEM)
Utility for running builds sequence & pushing them to markets & keeping changelog
Generate an R file for mapping all assets. Supports preview of image.
Pin frequently used Unity objects, menu items and external files/folders/urls to a separate editor window. An enhanced version of the Unity's Favorites feature.
Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. Designed for flexibility, it is easy to use right from the prototyping stage.
Copy non-typescript files to outDir
Galaxy generator for Unity 3D, with Custom Particle Distributors, DirectX 11 Particles and Highly customization, curve driven Generation.