There are 7 repositories under physics-based-animation topic.
A Multi-Scale Model for Simulating Liquid-Fabric Interactions
Visualization of Motions for Legged Robots in ros-rviz
Visco-elasto-plasticity and fracture simulator with the material point method (MPM) -- the reference implementation of SIGGRAPH 2019 technical paper Silly Rubber and CD-MPM.
PhysIKA: Physics-based Interactive Kinematics Architecture
Wobbly windows and animations logic split out from Compiz
A splash screen made from inspiration of ShowBox app using Physics Based Animation
Decomposed Optimization Time Integration (DOT) is a domain-decomposed optimization method for fast, reliable simulation of deformation dynamics. DOT efficiently converges with frame-rate time-steps across a wide range of extreme conditions.
Projects and Resources on Physics (Physically) based animation
Lecture at University of Tokyo 2023S
The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."
Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Works with Mixamo.)
Knowledge hub to share and learn the state-of-the-art developments in computer graphics.
Uses SFML for a compact physics simulation illustrating elastic collisions in C++.
Websites templates, tools, clones and Front-End website build with html, css, js.
Android library animation APIs that uses spring-based animation
N-body simulation of galaxy using OpenCL
A collection of algorithmic art
Visualisation Of Pi using law of conservation of momentum and law of conservation of Kinetic energy
This is a C++ code which based upon the concept of Kinematics "Rain man problem". It helps students to visualize the problem and get the accurate answer.
This repository contains code written during Universidad Mayor's Vertically Integrated Project 'Python animations for applications in nanomagnetism', meant to help physics researchers create spins animations in Blender.
Isotropic Monte Carlo simulations examining thermal neutron statistics in water, lead, and graphite, including animated neutron history, delta tracking and spherical geometry adaptations.
A kinematics simulator built using React with the main goal the study of uniform rectilinear motion and uniformly accelerated rectilinear motion with demonstration of multiple objects.
Jetpack compose samples
Upload of an old side project on developing a physics demonstration application via OpenGL, NVIDIA PhysX and C++
Hyperfinestructure physics, simulation of atomic spectra, Lorentz & Gauß frequency profiles