There are 3 repositories under jmonkeyengine topic.
A complete 3-D game development suite written in Java.
The jMonkeyEngine3 Software Development Kit based on Netbeans
A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
Lemur is a jMonkeyEngine-based UI toolkit.
HELIOS - the Heidelberg LiDAR Operations Simulator - is a software package for interactive real-time simulation and visualisation of terrestrial, mobile and airborne laser scan surveys written in Java.
Zay-ES is a Java-based high-performance entity-component-system.
An editor for jMonkeyEngine 3-D models (code has New BSD license)
Reusable code and assets for jMonkeyEngine games (code has New BSD license)
Base pack of useful reusable game code that can help bootstrap any JME game project.
A high performance library for real-time networked object synching.
An FPS demo made with jMonkeyEngine
A Third Person Shooter demo made with jMonkeyEngine.
jMonkeyEngine hologram shader port
A library and tech demo for simulating vehicles in jMonkeyEngine
A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)
A sky-simulation library for jMonkeyEngine (code has New BSD license)
An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)
A general-purpose add-on library for jMonkeyEngine (code has New BSD license)
A list of awesome resources for JMonkeyEngine
This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.
Multiplayer FPS Engine in Java
Infinite terrain library based on IsoSurface generation.
A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.
Technology demo of the IsoSurface terrain library.
A collection of camera controllers for JMonkeyEngine
Android JMonkey Engine project template using Gradle
ToneGod's graphical user-interface library for jMonkeyEngine3