There are 0 repository under jme3 topic.
A complete 3-D game development suite written in Java.
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
jMonkeyBuilder
An editor for jMonkeyEngine 3-D models (code has New BSD license)
Reusable code and assets for jMonkeyEngine games (code has New BSD license)
A Third Person Shooter demo made with jMonkeyEngine.
An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)
A tech demo and library for jMonkeyEngine vehicles
A spiritual and technical successor the infamous 2d space mmo Subspace
A sky simulation library for jMonkeyEngine (code has New BSD license)
A general-purpose add-on library for jMonkeyEngine (code has New BSD license)
Infinite terrain library based on IsoSurface generation.
Technology demo of the IsoSurface terrain library.
A collection of camera controllers for JMonkeyEngine
A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)
Editor using the SimArboreal library to generate exportable tree models.
Navigation-mesh Toolset for jMonkeyEngine
ToneGod's graphical user-interface library for jMonkeyEngine3
Finite state machine for animation made with jMonkeyEngine
A list of awesome resources for JMonkeyEngine
A Navigation Mesh path-finding AI system
jMonkey Wizard is an app that let you setup a simple project for jMonkey Engine.
jMonkeyEngine's prototypical BasicGame implemented as a Gradle project
A TrueType font rendering subsystem for jMonkeyEngine
Game: explore a randomly-generated 3-D maze with a Pharaonic Egypt theme (New BSD license)
The JBullet implementation used in jMonkeyEngine3.
A newer version of a framework built to support touch-based application for use in the classroom - uses a simplified code structure.
Media Player for jMonkeyEngine
This is is a library for jMonkeyEngine3. It adds support for different kind of lines, which make it easy to trace objects.
User interface for creating shaders for JMonkeyEngine3