There are 6 repositories under position-based-dynamics topic.
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
A PBD fluid in unity running on the GPU
A research-oriented elastic body simulator
Position based dynamics in Unity
Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
Unity Position Based Dynamics in two dimensions
eXtended Position based dynamics implementation with soft body virtual cutting
Develop " Position Based Dynamics " based projects from scratch, include rigid body, deformables(cloth & soft body) and fluid(PBF).
Postion-based Fluid Simulation
Cloth simulation algorithms (Position Based Dynamics and Mass-Spring System) implemented in TypeScript
🎳 Rust binding for NVIDIA PhysX 🦀
Position Based Rigid Body Dynamics
Simulate a mechanical linkage with Position Based Dynamics
A demonstration of Position Based Dynamics through 4 unique graphics simulations
An implementation of a game similar to slither.io in Python, using Position Based Dynamics(PBD)