There are 21 repositories under collision-detection topic.
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Open source C++ physics engine library in 3D
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
:sunglasses: A curated list of awesome collision detection libraries and resources
A collision detection library for 2D geometry in p5.js
This is a collection of useful game-development links including, but not restricted to, development with MonoGame.
A book and examples on collision detection
A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.
ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
Classic 8 Ball pool game written in JavaScript
UFOMap: An Efficient Probabilistic 3D Mapping Framework That Embraces the Unknown
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
Benchmark of various spatial data structures for collision detection.
Predict Vehicle collision moments before it happens in Carla!. CNN and LSTM hybrid architecture is used to understand a series of images.
A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]
A lockstep ARPG demo for LockstepEngine
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
An interactive physics engine & library.
word cloud generator in julia
AI project for 3D Path Planning. Other details and running instructions can be found on the Readme.md file
Simple rigid-body physics simulator powered by XPBD.
Leaflet plugin for uncluttering L.Markers using basic collision detection.