Zydiii's repositories
OpenGL_FinalProject
🎀 Let's have fun with CG
HatchingShader
✏ Hatching Shader in UE5
PathTracing
🌞 Learning notes of http://www.kevinbeason.com/smallpt/
LearnTaiChi
👩🎨 Demos of TaiChi CG 🖌
GenshinUIDemo
🎈 Demos of Genshin Impact Interactive Menu in UE5
GenshinImpactMMDDemo
❤Demos of Genshin Impact MMD
GPU-Ray-Tracing-in-Unity
🎇 Learning notes of http://blog.three-eyed-games.com/2018/05/03/gpu-ray-tracing-in-unity-part-1/
LeetCode-Solutions
✒Better Data Structure & Algorithm 📖
PostProcessDemo
🎊 PostProcess Demo in UE5
reviewOpenGL
review https://learnopengl-cn.github.io/ 📔
TestRenderGraph
🌟 Render Graph For Modern Engine
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
DeepMimic
Motion imitation with deep reinforcement learning.
e-book
📕e-book system using Vue, Spring Boot, MySQL, MongoDB.
FluentUI
FluentUI for QML
gfxreconstruct
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程,支持 Java, C++, Python, Go, JS, TS, C#, Swift, Rust, Dart, Zig 等语言。
LearnTinyRenderer
✍ Learning notes of https://github.com/ssloy/tinyrenderer
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
SJTUThesis
上海交通大学 LaTeX 论文模板 | Shanghai Jiao Tong University LaTeX Thesis Template
taichi
Productive & portable high-performance programming in Python.
Vulkan
Examples and demos for the new Vulkan API
Vulkan-Loader
Vulkan Loader
Vulkan-Samples
One stop solution for all Vulkan samples
Vulkan-ValidationLayers
Vulkan Validation Layers
zeno
ZEn NOde system - a simulation & rendering engine in nodes