There are 1 repository under ragdoll topic.
Esoterica Engine
A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects
Custom renderer and physics engine written from scratch in C++/Direct3D 12.
A package for animating ragdolls through keyframed animations.
A player traversal toolkit for Unity.
From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
Game engine playground.
A sample demonstrating ragdoll physics using Nvidia PhysX.
Learn about the ragdoll ceration workflow, a script to toggle between an Animator and Ragdoll, and some optimization ideas for having ragdolls in your game.
The character at the beginning of the platform is thrown with the help of a slingshot and the number of characters increases or decreases according to the characteristics of the rings passed through. The level is completed successfully when more characters are collected than the number of enemies waiting at the end of the platform.
Physicanim is an advanced active ragdoll toolkit for Unity that allows for characters to play physics driven procedural animations. (Works with Mixamo.)
A simple component that bakes ragdolls once all rigidbodies fall asleep
FiveM Animations - Handsup, crossarms, crouch, pointfinger and ragdoll
Unity scripts that enable the user to export or load ragdolls
A ragdoll game that shows use of trigonometry, code optimisation and C# programming.
Physical Animations for Unity through the combination of local motor-based and global keyframed-based pose matching
Learn how to transform your fully animated NavMeshAgents and transform them into a Ragdoll on death that eventually subtly fade out
Tired of the default GTA V euphoria physics? Well this FiveM script helps you achieve better euphoria physics and the script is completely customizable, and you can customize the way you want your ragdoll's to work.
Verlet integration physics simulation with a point and stick editor all written in python.
2D Fighting with ragdoll, shooting, health/damage system
Implemented the Dead Eye system from Red Dead Redemption for a RagDoll Cowboy
Immersive Audiovisual Performance featuring a duet of a physical dancer and a virtual entity.
:dolls: Unity ragdoll study with primitives
Primeiro game feito por mim.
Essential utilities to facilitate creation of projects in Unity
Improves the player's ragdolls after death by making them server-side, copying all of the player's parameters to itself before he dies. This addon has a great api for developers, which makes it easy to make add-ons based on it.
Ragdoll game featuring the matterjs physics engine
A GUI application to configure a Minie ragdoll (code has New BSD license)
Player dead body control after death. (Client-side only)