There are 9 repositories under physics-2d topic.
Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python
High performance 2D collision detection system with realistic physics responses.
:red_circle::wavy_dash::large_blue_circle::wavy_dash::black_circle: Easy to integrate Verlet physics engine. :link:
Examples of various Unity 2D Physics components and features.
A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.
Classic 8 Ball pool game written in JavaScript
A simple Physics engine in GoLang
A blazingly fast physics engine for both servers and the web, written in TypeScript 🔥
An interactive physics engine & library.
Implementation of Particle-based Viscoelastic Fluid Simulation
Affine Particle-in-Cell Water Simulation in 2D
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
A very fast and scalable physics engine, based on Box2D.
JSI port of the Box2D physics engine for React Native.
Soft2D-for-Unity
A small 🎮 2D physics engine that explains mechanics ⚡ in physics engines for educational use ✨.
A 2D Physics Library for Networked Games
:collision: Atomic.js | Greatly Simple Physics Engine For Javascript
Soft2D: A 2D multi-material continuum physics engine designed for real-time applications.
Verlet physics plugin for bevy.
A simple physics engine build over a PyGame simulation to accurately model planetary orbits in space
C++ bindings for box2d 3.x physics engine (aka box2c)
Tool to help you visualize 2d physics colliders and joints. You can track their transform at runtime. Just add the proper component to GameObject with a Collider2D or Joint2D.
This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors
The Poisson equation is an integral part of many physical phenomena, yet its computation is often time-consuming. This module presents an efficient method using physics-informed neural networks (PINNs) to rapidly solve arbitrary 2D Poisson problems.