There are 47 repositories under voxel topic.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
A resource repository for 3D machine learning
Probabilistic language based on pattern matching and constraint propagation, 153 examples
[mirror of https://gitlab.com/veloren/veloren] An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
Terrain rendering algorithm in less than 20 lines of code
Terasology - open source voxel world
OpenVDB - Sparse volume data structure and tools
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
Voxel Plugin Legacy for Unreal Engine
🌏: Dungeon free resources (terrain & roguelike generation)
free and open source voxel art tools - editor, thumbnailer and format converter
Compatible client of Ace of Spades 0.75
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
A new voxel layer leveraging modern 3D graphics tools to modernize navigation environmental representations
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
Mesh processing library
Unreal Engine 4: Smooth voxel terrian example
Create Minecraft servers with a powerful, stable, and high level JavaScript API.
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
The official implementation of "Pix2Vox: Context-aware 3D Reconstruction from Single and Multi-view Images". (ICCV 2019)
[CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies
Marching cubes in Unity
A Voxel Multiplayer Sandbox Survival Game built in Rust & Bevy.
Voxel plugin for the Godot game engine!
A tool to convert 3D models into Minecraft formats such as .schematic, .litematic, .schem and .nbt
Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
Procedural voxel terrain generation in Unity