There are 41 repositories under voxel topic.
A resource repository for 3D machine learning
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Terrain rendering algorithm in less than 20 lines of code
Terasology - open source voxel world
OpenVDB - Sparse volume data structure and tools
🌏: Dungeon free resources (terrain & roguelike generation)
Compatible client of Ace of Spades 0.75
free and open source voxel art tools - editor, thumbnailer and format converter
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
Open "Minecraft-like" game with multiplayer support and Lua scripting support for the both client and server
A new voxel layer leveraging modern 3D graphics tools to modernize navigation environmental representations
Unreal Engine 4: Smooth voxel terrian example
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
Create Minecraft servers with a powerful, stable, and high level JavaScript API.
Marching cubes in Unity
Voxel plugin for the Godot game engine!
Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.
Mesh processing library
A voxel library for real-time applications.
Procedural voxel terrain generation in Unity
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
A tool to convert 3D models into Minecraft formats such as .schematic, .litematic, .schem and .nbt
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
A implementation of the marching cubes algorithm on the GPU in Unity.