Felipe Kersting (felipeek)

felipeek

Geek Repo

Location:Porto Alegre, Brazil

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Felipe Kersting's repositories

raw-physics

Simple rigid-body physics simulator powered by XPBD.

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dt-sgim

Mesh smoothing technique based on 2d filtering

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basic-engine

A very simple graphics engine written in C. It can be extended to be used in graphics projects.

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c-fifo-blocking-queue

A FIFO blocking queue implemented in C.

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hutils

Utilities for C programs - Dynamic Array, Maths, Arenas and OpenGL bindings for linux and Windows

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c-hash-map

C single-header hash map library

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cirsim

Simple spice-based simulator

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Parallel-Domain-Transform

The domain transform filter implemented using parallelism.

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rawhttps

TLS 1.2 implementation from scratch. Support for HTTP and x509 certificates.

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assimp

The official Open-Asset-Import-Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.

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bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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GuidedDenoising

Guided Mesh Normal Filtering

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instant-meshes

Interactive field-aligned mesh generator

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julia-basic-engine

A very simple graphics engine written in Julia. It can be extended to be used in graphics projects.

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Meshes.jl

Computational geometry and meshing algorithms in Julia

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native-libc-alloc-tracker

Simple preloaded library that tracks allocations and backtraces

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Night-Shootout

Simple OpenGL Game

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rawhttp

Single-file library to create a http server for Linux.

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