Felipe Kersting's repositories
raw-physics
Simple rigid-body physics simulator powered by XPBD.
basic-engine
A very simple graphics engine written in C. It can be extended to be used in graphics projects.
c-fifo-blocking-queue
A FIFO blocking queue implemented in C.
c-hash-map
C single-header hash map library
Parallel-Domain-Transform
The domain transform filter implemented using parallelism.
assimp
The official Open-Asset-Import-Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
GuidedDenoising
Guided Mesh Normal Filtering
instant-meshes
Interactive field-aligned mesh generator
julia-basic-engine
A very simple graphics engine written in Julia. It can be extended to be used in graphics projects.
Meshes.jl
Computational geometry and meshing algorithms in Julia
native-libc-alloc-tracker
Simple preloaded library that tracks allocations and backtraces
Night-Shootout
Simple OpenGL Game
rawhttp
Single-file library to create a http server for Linux.