There are 15 repositories under gltf topic.
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
Fast and lightweight JavaScript game engine built on WebGL and glTF
Easily display interactive 3D models on the web and in AR!
3D engine focusing on modern rendering
Mesh optimization library that makes meshes smaller and faster to render
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
A solution to visualize and explore 3D models in your browser.
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
Renderer for 3D Tiles in Javascript using three.js
Lighthouse 2 framework for real-time ray tracing
3D model viewer with high quality rendering and glTF2.0/GLB export
Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
Physical based rendering with Vulkan using glTF 2.0 models
glTF 2.0 SDK for JavaScript, TypeScript, and Node.js.
Open source JavaScript SDK for viewing high-detail, full-precision 3D BIM and AEC models in the Web browser.
Loaders for big data visualization. Website:
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
An easy-to-use mixed reality library for building HoloLens and VR applications with C# and OpenXR!
This is an extension for Visual Studio Code to add support for editing glTF files.