There are 33 repositories under gltf topic.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Easily display interactive 3D models on the web and in AR!
Mesh optimization library that makes meshes smaller and faster to render
3D engine with modern graphics
UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
Specification for streaming massive heterogeneous 3D geospatial datasets :earth_americas:
Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
Renderer for 3D Tiles in Javascript using three.js
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
🐧 A real-time physically based 3D rendering engine for React Native
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
Physical based rendering with Vulkan using glTF 2.0 models
An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
Lighthouse 2 framework for real-time ray tracing
3D model viewer with high quality rendering and glTF2.0/GLB export
Loaders for big data visualization. Website:
Repo for the book Discover three.js!