There are 19 repositories under pathfinding topic.
Industry-standard navigation-mesh toolset for games
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
An asynchronous A* pathfinding API written in Javascript.
Unity NavMesh 2D Pathfinding
A C# priority queue optimized for pathfinding applications
Pathfinding library for rust
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
A tactical role-playing game demo for the Godot Engine
ECS for Unity with full game state automatic rollbacks
A visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input.
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Pathfinding on a real map anywhere in the world
BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms
Vim plugin to suggest better movements
Implementation of common pathfinding algorithms
An simple and optimized grid pathfinding
Custom Edge for React Flow that never intersects with other nodes
An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
A single-page website aiming to provide innovative and intuitive visualizations of common and AI algorithms.
Pathfinding visualizations with Python and Pygame
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.