There are 0 repository under navmesh topic.
Industry-standard navigation-mesh toolset for games
Unity NavMesh 2D Pathfinding
Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
A list of resources and tutorials for those doing programming in Unity.
Alternative to Unity's NavMesh system where the agents avoid each other.
A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.
A lockstep ARPG demo for LockstepEngine
First person shooter with Unity terrain and AI pathfinding (http://gdev.tv/cudgithub)
Custom Nav Mesh Avoidance to replace default one in Unity.
🤖Player AI Bots to revive obscure gamemodes in Garry's Mod🤖
Unity client navmesh export to server for pathfinding
NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.
It is a project where a copy of the hyper-casual style game called Silly Race is prepared individually. The aim of the game is to avoid obstacles on the platform and reach the finish line before artificial intelligence.
Bevy plugin that does navmesh generation, pathfinding, and navigation for tilemaps. Navmesh generation is available without Bevy dependency.
Unity tool that prepares the scene for NavMesh baking by generating simple mesh renderers based on the object's colliders, with the intention of improving the precision of the generated NavMesh.
🧟♂️ A Unity based FPS with a Zombie theme using raycasting for shooting and the core mechanics you'd expect in an FPS. Zombies use AI navigation and precise pathfinding to chase down the player. The game also has a HUD interface which is VR compatible.
EQEmuMap .map and .path reference files for the internal EQEmu Server functions
Spigot lib for pathfinding
Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System, no external assets needed!
[V3.1.0] Framework aiming to facilitate the code development of a character in Unity