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Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C#, Go, Matlab and Python
Geometric Algorithms implemented for Java Processing v3
GJK signed distance algorithm for convex bodies in Julia
Implementations of the GJK and EPA algorithm for performing proximity queries on pair of convex shapes
A fast module for computing proximity queries between convex bodies in 2D/3D
Robust and simple implementation of the Gilbert-Johnson-Keerthi (GJK) distance and the Expanding Polytope Algorithm (EPA)
Fast and robust GJK algorithm for real-time collision detection
Gilbert-Johnson-Keerthi 2D TypeScript implementation
An isometric zombie survival game using a custom ECS, path finding system, and collision system with 3D spritesheets made with blender.
Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5
Computer Science MSc dissertation on the development of a simple rigid body physics engine.
A basic implementation of the GJK algorithm using Raylib rendering
Attempt of GJK+EPA Implementation
Go module closest provides you calculating the closest points of two convex hulls.
Игровой движок
Wrapper for Stephen Cameron's Enhanced GJK code
2D implementation of the Gilbert-Johnson-Keerthi distance algorithm, along with the Expanding Polytope algorithm.
3D implementation of GJK in c++ using barycentric coordinates and voronoi inspection