There are 3 repositories under astar topic.
Common used path planning algorithms with animations.
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
An asynchronous A* pathfinding API written in Javascript.
Motion planning and Navigation of AGV/AMR:ROS planner plugin implementation of A*, JPS, D*, LPA*, D* Lite, Theta*, RRT, RRT*, RRT-Connect, Informed RRT*, ACO, PSO, Voronoi, PID, LQR, MPC, DWA, APF, Pure Pursuit etc.
Pathfinding library for rust
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
This repository contains path planning algorithms in C++ for a grid based search.
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
Anonymous Multi-Agent Path Finding (MAPF) with Conflict-Based Search and Space-Time A*
Official implementation of "Path Planning using Neural A* Search" (ICML-21)
Implementation of the D* lite algorithm in Python for "Improved Fast Replanning for Robot Navigation in Unknown Terrain"
Python implementations of several robotic motion planners
A* written in C#, used with LINQ.
a godot based framework to build hex map boardgames.
better google maps for block game
A collection of useful Scripts, Scenes, Systems, and Templates for the Godot Game Engine.
CocosCreator3.x游戏开发框架,使用简单但功能强大。实现了强大的UI管理逻辑及自动化插件。基于扩展包可实现:联机帧同步、定点数计算、巡路、碰撞检测、碰撞优化等等
A* search algorithm in TypeScript
An all-in-one application to visualize multiple different local path planning algorithms
Modular framework for creating selective indexers and featureful backends for dapps
A*or A Star algorithm java implementation
Pathfinder and A* solver (astar or a-star) native extension for Defold Engine build on MicroPather.
Unity client navmesh export to server for pathfinding
The Tektosyne Library for Java provides algorithms for computational geometry and graph-based pathfinding, along with supporting mathematical utilities and specialized collections.
A* algorithms for 2D gridmaps. The fastest one, until you prove me wrong
A Julia package for downloading and analysing geospatial data from OpenStreetMap APIs.
Website built using React Framework for visualizing Pathfinding and Maze Generation Algorithms.
Based on David Silver's paper "Cooperative Pathfinding"