There are 8 repositories under sprites topic.
Material Design icons by Google
Fully customisable & accessible vector icons
A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Tiny minimal 1px icons designed to fit in the smallest places.
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
Turn Based Strategy Game. Master your beasts! 🐺
Pixel Art Editor
Unity extension for lossless sprite texture compression
Unity NavMesh 2D Pathfinding
Database project of box and inventory sprites from the Pokémon core series games
Free texture packer
PixiEditor is a lightweight pixel art editor made with .NET 6
Generate sprites from stylesheets.
Spriteworld: a flexible, configurable python-based reinforcement learning environment
MBTileParser is a game engine written using pure UIKit in the days before SpriteKit.
Generate your personal 8-bit avatars using Cellular Automata, a mathematical model that simulates life, survival, and extinction
Optimize SVG files and combine them into sprite
:camera: Generate thumbnail sprites from videos.
An exceedingly easy-to-use pixel perfect orthographic camera script for 2D scenes in Unity. Punch in a few specs and you've got a working pixel perfect camera. It's that easy.
A procedural sprite animation tool made with the nCine
Make normal maps for 2D art
A max rectangle 2d bin packer npm-module for packing glyphs or images into multiple sprite-sheet/atlas
Webpack loader used for inline replacement of SVG images with actual content of SVG files in Vue projects.
A spirte art tool for making 32x32 sprites with the NES Palette
🖼 directly read *.psd from outside of unity Assets folder,And generate anchored ugui automaticaly
:video_game: Game stuff for Openlayers, powered by HTML5, canvas, javascript and Openlayers.
The missing tool to help you optimize your game