There are 0 repository under obstacle topic.
Implementation of common pathfinding algorithms
ROS workspace that creates a trajectory for a UAV to follow passing through a set of given waypoints and avoiding a set of given cylindrical obstacles.
RRT (Rapidly-Exploring Random Trees) using Dubins curve, with collision check in MATLAB
Mobile Robot Path Planning and Obstacle Avoidance Using PSO in Python
🐾 Super fast Pathfinder derived from AStar algorithm
This repository contains my code with output for generation of shortest path in a 2 D environment with static obstacles. The algorithm uses predetermined knowledge about the obstacles and navigates through a static map.
Implements a simple obstacle avoidance algorithm that was deployed along with dronekit-python for performing tasks at AUVSI SUAS 2018, Maryland.
IoT based application to make life easier for the visually impaired.
this project contain obstacle map generate and the RRT palnner test
Visualization for "A*" pathfinding algorithm in a grid-based map developed with SFML, C++
Unity 3D game which involves solving the maze by overcoming certain obstacles
Detecting Implicit Obstacle from Trajectories (DASFAA 2022)
fuses obstacles from multiple sources using a Kalman Filter
Emo Unity game based on basic Arcade/Adventure. Game developed in Unity Game Engine 5.2 Ver. The game has functionality like coin collect, side scrolling, the enemy, obstacles, jumping etc. Adobe Photoshop is used to design some asset.
Aggregator of sensor data for robot obstacle bumper. Part of the "uav_core" package.
Code de traitement de données du LiDAR d'Hermes
Spacegadi- A C programming project based on the Mobile Game Two Cars where the user needs to avoid obstacles reaching both the cars gradually until one of the car hits the object.
Find the shortest path between two points in a unweighted grid with obstacles
A 2D sidescroller involving touch gestures, arrays of obstacles and collectibles, and multiple game modes in Unity. It utilises custom editors to develop levels and bosses
An algorithm that can be used to place items collision-free within a bounding box that contains obstacles.
ROS stage simulator code to control a robot to reach a determined target avoiding obstacles using a laser sensor (LiDAR) of 270 degree range
USV Obstacle Detection Challenge Evaluation Toolkit
A obstacle avoidance game using the libGDX game engine for Android and desktop.
Arduino Uno R3 Project
This project creates a random obstacle map (matrix) where an obstacle is generated with a 100% of probability if it has at least another wall around it, but less or equal than MAX_AROUND_WALLS obstacles surrounding it: (0 < obstacles around <= MAX_AROUND_WALLS). To count the number of walls around, it is used the 8-neighbour model. However, if the previous condition is not followed, the probability of generating that wall, which decreases exponentially, changes dynamically with the obstacles already placed. A lot of different types of maps can be generated in a O(rows * cols) time guaranteed.
In this proposed system the application developed is a game which is endless runner genre type. Developed on Unreal Engine 4.
Interactive game replicating google chrome's no internet game. Game is played locally. Press control + c to jump. game part works, but storing highscores locally in text file and ordering does not work.
Multi-process drone simulation system with obstacles and targets, leveraging pipes for inter-process communication.