There are 190 repositories under procedural-generation topic.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A Blender script to procedurally generate 3D spaceships
Probabilistic language based on pattern matching and constraint propagation, 153 examples
Procedurally generated Chinese landscape painting.
Web application generating interactive and highly customizable maps
An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Procedural generation library for Unity
A game of lonely space adventure
Unreal Engine 4 plugin component for rendering runtime generated content.
Procedural modeling in Blender using Node Editor
Procedural generation algorithms and demos for the Godot game engine
🌏: Dungeon free resources (terrain & roguelike generation)
Texture synthesis from examples
Highly customizable library for procedural world generation based on real map data
3D Procedural Game Engine Using OpenGL
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
Cross Platform Professional Procedural Terrain Generation & Texturing Tool
A town generator that is suitable for out of the box play in any fantasy TTRPG setting.
See https://github.com/inconvergent/weir instead
Procedural generation of tree models in blender
Bitmap generation from a single example with convolutions and MCMC
Multi-player spaceship bridge simulator. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space
Modular node graph based noise generation library using SIMD, C++17 and templates
A 2D space exploration and mining game made with Godot and our AI framework
A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
Free, Cross-Platform, GPU-Accelerated Procedural Texture Generator
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Unity Procedural Level Generator
Procedural noise generation library for Rust.
G'MIC is a full-featured open-source framework for image processing, providing several different user interfaces to convert/manipulate/filter/visualize generic image datasets, ranging from 1d scalar signals to 3d+t sequences of multi-spectral volumetric images, including 2d color images. http://gmic.eu
🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.
Procedurally generated paintings of nonexistent flowers.