There are 7 repositories under crowd-simulation topic.
Industry-standard navigation-mesh toolset for games
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
Social Ways: Learning Multi-Modal Distributions of Pedestrian Trajectories with GANs (CVPR 2019)
Code base for SICNav T-RO paper and SICNav-Diffusion RA-L paper
Continuous-time multi-agent crowd simulation engine implemented in Python using Numba and Numpy for performance.
A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle
A NetLogo simulation of crowd evacuation from a hypothetical fire emergency at The Float @ Marina Bay, Singapore.
Modelling crowd behaviour in panic sitations
Crowd Simulation using Social Force Model
A pathfinding and crowd simulation assignment from my Animation and Planning in Games class.
Agent-based simulation of social interaction (Social Force Model and Self-Propelled Brownian Particles)
Visualizer for crowd simulators
Crowd Simulation 23/24 (@UtrechtUniversity) course project simulating 15k+ zombies in real-time
An infrastructure built using PyGame and OpenAI Gymnasium used to train robots within a social navigation context with a wide range of human motion models to simulate crowds of pedestrians.
Multi-agent Simulation Software for Crowd Crush Prevention and Store Layout Optimizer
pedestriandynamics.org
Virutal Reality comparative simulation for crowd simulation algorithms tested on VR headsets. Simulates two crowd control algorithms for pedestraians in four diffrent scenarios. Powered by XR lib, Oculus lib, Unity
You must reach your friend in a public area. But the crowd is not making things easy for you...
This is a front-end web application written in JavaScript that uses the Leaflet library to display a heatmap layer of the crowd of Das Fest 2018 over the corresponding map location.
Crowd simulation and a three story building
Optimization of crowd evacuation in case of emergency
Automaton for simulating evacuation of pedestrians.
Simulates people moving and interacting within urban structures (malls/parks/hospitals)
Prototype of a crowd simulator for blender. Created for a Maturapaper.
Real-time crowd movement simulation based on gradient and shortest path models
Reinforcement Learning environments for crowd route guidance with CrowdWalk.