There are 6 repositories under crowd-simulation topic.
Industry-standard navigation-mesh toolset for games
JavaScript navigation mesh construction, path-finding, and spatial reasoning toolkit. WebAssembly port of Recast Navigation.
Social Ways: Learning Multi-Modal Distributions of Pedestrian Trajectories with GANs (CVPR 2019)
Continuous-time multi-agent crowd simulation engine implemented in Python using Numba and Numpy for performance.
A crowd evacuation simulation tool created in Unity for architectural/BIM workflows using Speckle
Modelling crowd behaviour in panic sitations
A NetLogo simulation of crowd evacuation from a hypothetical fire emergency at The Float @ Marina Bay, Singapore.
A pathfinding and crowd simulation assignment from my Animation and Planning in Games class.
Visualizer for crowd simulators
Crowd Simulation using Social Force Model
An infrastructure built using PyGame and OpenAI Gymnasium used to simulate crowds of pedestrians (with a variety of existing models) and train robots through reinforcement learning within a social navigation context.
Multi-agent Simulation Software for Crowd Crush Prevention and Store Layout Optimizer
Crowd simulation and a three story building
2017 SNU Bus Stop agent simulation. Inspired by "Nature of Code" of Daniel Shiffman
Simulates people moving and interacting within urban structures (malls/parks/hospitals)
Crowd Simulation 23/24 (@UtrechtUniversity) course project simulating 15k+ zombies in real-time
Project for my NCTU thesis "Using Game Theory in Evacuation Simulation With Consideration of Obstacle Removal"
Real-time crowd movement simulation based on gradient and shortest path models
This is a front-end web application written in JavaScript that uses the Leaflet library to display a heatmap layer of the crowd of Das Fest 2018 over the corresponding map location.
pedestriandynamics.org
Optimization of crowd evacuation in case of emergency
Automaton for simulating evacuation of pedestrians.
Generic definition of a crowd environment for simulation purposes
You must reach your friend in a public area. But the crowd is not making things easy for you...
Crowd Simulation using a Force Based Avoidance Algorithm
Crowd Simulation Using GANimator