There are 10 repositories under steering-behaviors topic.
A Unity library for common movement AI
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
A 2D space exploration and mining game made with Godot and our AI framework
OpenSteer is a C++ library to help build steering behaviors for autonomous characters in games and animation.
Basic steering behaviors library based on THREE.js
Experimentation of flow field pathfinding in conjunction with steering behaviors.
A research project regarding "context steering behaviors" for use in games with a practical implemention in the Unity game engine.
A Flocking simulation tutorial, using webgl and canvas2d in javascript.用javascript模拟鸟群的教程
An extensive steering behavior library in Java, Javascript, C#, C, and C++
C++ SDL AI Steering Behaviors: Seek, Flee, Arrive, Pursue, Evade, Wander, Path Following, Collision Avoidance and Combining them.
Official code for "Can We Talk Models Into Seeing the World Differently?" (ICLR 2025).
Demo of separation, alignment, cohesion, and wandering steering behaviors in Unity using spheres as boids. Behaviors can be toggled at run time.
AI Steering behaviors crate implemented in Rust http://orhanbalci.github.io/rust-steering-behaviors
[ACL 2025] Beyond Prompt Engineering: Robust Behavior Control in LLMs via Steering Target Atoms
:sailboat: Steering behavior example at <<AdvanceEDActionScriptAnimation>> with abstracted interfaces and marshaling implementation.
Genetic Algorithms Repository
3D third-person game, made with Unity engine.
Flame behaviors used to organically manage the movement of an entity. Built by Very Good Ventures 🦄
A Steering System consisting of common single and group steering behaviors
Here are some programs made with Python and JavaScript (p5.js) related to artificial intelligence.
experiments in the vector field
Steering behaviors library for Babylon.js
Text drawing and steering behavior using Craig Reynolds algorithms
Implementation of various steering behaviors using the Godot Game Engine
Small RTS game - Akeneo Game Jam #4
Yet Another SpaceShooter 2
[EMNLP 2025] AutoSteer: Automating Steering for Safe Multimodal Large Language Models
A 3D first-person capture the flag game made with Unity in which the player must capture a treasure chest guarded by a Hierarchical Task Network (HTN) based AI.
A small simulation of the A* Algorithm fused with steering behaviours to make a car find an optimal path and move from start to goal, avoiding obstacles.
GPU Procedural Terrain Generation and Actor Navigation