There are 9 repositories under steering-behaviors topic.
A Unity library for common movement AI
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
A 2D space exploration and mining game made with Godot and our AI framework
Basic steering behaviors library based on THREE.js
Experimentation of flow field pathfinding in conjunction with steering behaviors.
A Flocking simulation tutorial, using webgl and canvas2d in javascript.用javascript模拟鸟群的教程
An extensive steering behavior library in Java, Javascript, C#, C, and C++
A research project regarding "context steering behaviors" for use in games with a practical implemention in the Unity game engine.
C++ SDL AI Steering Behaviors: Seek, Flee, Arrive, Pursue, Evade, Wander, Path Following, Collision Avoidance and Combining them.
AI Steering behaviors crate implemented in Rust http://orhanbalci.github.io/rust-steering-behaviors
Demo of separation, alignment, cohesion, and wandering steering behaviors in Unity using spheres as boids. Behaviors can be toggled at run time.
:sailboat: Steering behavior example at <<AdvanceEDActionScriptAnimation>> with abstracted interfaces and marshaling implementation.
Genetic Algorithms Repository
Flame behaviors used to organically manage the movement of an entity. Built by Very Good Ventures 🦄
Here are some programs made with Python and JavaScript (p5.js) related to artificial intelligence.
3D third-person game, made with Unity engine.
experiments in the vector field
Text drawing and steering behavior using Craig Reynolds algorithms
Steering behaviors library for Babylon.js
Implementation of various steering behaviors using the Godot Game Engine
Yet Another SpaceShooter 2
A Steering System consisting of common single and group steering behaviors
A grappling hook game made in Unity in two weeks.
Small RTS game - Akeneo Game Jam #4
Steering behavior example at <<AdvanceEDActionScriptAnimation>> with abstracted interfaces and marshaling implementation by Swift language. https://github.com/yangboz/as3SteeringBehavior
Several swarm behavior approaches have been coded
GPU Procedural Terrain Generation and Actor Navigation