There are 6 repositories under roguelike-library topic.
A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, and Markov chain.
TileGameLib is a toolkit for quick and easy development of tile-based, pseudo-8-bit games.
Rogue-like C++ library
A Roguelike Template Project and Library for Unity
Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Roguelike Library For Java (Alternative version)
🕷: Roguelike Sample
Library of common classes used in the development of my roguelike games
A library implementation of Dijkstra maps in C
Loosely coupled collection of libraries to aid with development of a roguelike I am working on
A helper library for JInput which makes it easy to automatically poll for controller input, connection, and disconnection events and notify listeners when they occur.
BearLibTerminal provides a pseudoterminal window with a grid of character cells and a simple yet powerful API for flexible textual output and uncomplicated input processing.
Random Dungeon Generation in Python
A modular easy to use Java RogueLike library. Currently provides Field of View, Line of Sight, Projection in multiple algorithms.
A Community Revival Of CataModder
Procedural dungeon generator for rogue-likes and other tile-based games.
🦂: Roguelike
A standalone GUI application for creating and editing VTerminal palettes.