There are 4 repositories under libtcod topic.
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects.
A modern roguelike engine made while following the older libtcod tutorials.
A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.
Lisp roguelike tutorial with libtcod and cl-tcod
Goblin Camp aims to be a roguelike city builder with an emphasis on macromanaging the economy and military. I've drawn inspiration from games such as Anno 1404, Dwarf Fortress and Dungeon Keeper. Goblins camp is Dwarf Fortress-like game.
Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
A C implementation of the code from the Python libtcod tutorial
Procedural maze generation using multiple algorithms rendered as a game using libtcod
A simple libtcod-based example of the Painter's Algorithm to display a Dungeon
A fantasy roguelike game similar to Angband and Dwarf Fortress.
A snake-themed roguelike made in Python 3 and Libtcod. Discontinued due to school.
A game submitted to the 2021 7DRL. You play as a wizard with magical abilities which can alter the terrain around you.
Roguelike built to learn libtcod and SDL. Ended up focusing on a dynamic lighting system attempting to make a Thief shadows system in a roguelike. Came pretty darn close to awesome.
Game made for r/roguelikedev summer code-along
GitHub Pages for libtcod. This holds an official mirror of the libtcod 1.6.4 documentation among other things.
A roguelike game being written in C++. I'm following the /r/RoguelikeDev tutorial.
A procedurally-generated Roguelike written in Python3
Roguelike Archaeology: an entry into the 2011 7DRL
A clone of the classic game Rogue, made with Python and libtcod.