There are 6 repositories under steamworks topic.
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
Another fucking c# Steamworks implementation
🃏 Get your Steam Trading Cards the Fast Way (Fast Mode Extension 🚀)
An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
a node.js plugin to integrate nw.js/electron games with steamworks
☁️ Python package for interacting with Steam
A steamworks implementation for nw.js/electron games
Steam Achievement Notifier shows fully customisable notifications when you unlock any achievement on Steam!
A working Python API system for Valve's Steamworks.
Exposing SteamWorks functions to SourcePawn.
An Unreal Engine implementation of the Steamworks API.
Enables all the DLCs. Like Creamapi but just for linux and a subset of Paradox games.
Steam Achievement Manager
A powerful steam/gaming tool.
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
An example project for GodotSteam and Godot version 3 / 4.
Connect your games P2P over steam. This game introduces Unreal's Online Sub-System (OSS) and shows you how to use it with the Steamworks API. By the end of the section, you will be able to connect player through Steam lobbies. (ref:SM_UEM) http://gdev.tv/uemgithub
Automatically upload Unity Cloud Builds to Steamworks.
This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net features and how easy it is to integrate it into a MonoGame project.
A Steam transport for RiptideNetworking, using Unity and Steamworks.NET.
📩 steamworks.DownloadUGC for the server!
Open Steamworks is a set of reverse engineered headers for the Valve's Steam Client
Open source `steamclient.dll` replacement in C++
An intermediate api to handle steam microtransactions using steam web services. Ready to use with Unity, Unreal, Godot and so on
Steamworks support for Defold using the Defold extension system