There are 3 repositories under noise-generator topic.
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Modular node graph based noise generation library using SIMD, C++17 and templates
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
3D and 2D Texture generation using the compute shaders within the Unity engine.
Mixing an audio file with a noise file at any Signal-to-Noise Ratio (SNR)
Python package to generate Gaussian (1/f)**beta noise (e.g. pink noise)
The goal of simpleTones.js is to provide every JavaScript developer with a lightweight solution for creating custom sounds in their web applications. This documentation has been written in hopes that the least experienced developer can read, understand and go on to do great things. You can check out several examples at this link:
An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2
SJTU CS386 Digital Image Processing
Library of procedural generation code for use in Unity
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
Godot 3.0 Noise Shaders
Add noise, patterns and textures to your Fusion360 objects.
Set of Libraries for Image Toolbox
Create your own 2D Maps with layer-by-layer system using Noise-Sample and BufferedImage pattern
WebGL node-driven procedural material generator prototype
Gradient noise algorithm with a templated number of dimensions implemented with C++
A lightweight multicolor noise generator for sound masking
A robust open source implementation of Perlin Noise Algorithm for N-Dimensions in Python
Turns an ATtiny85 into a "noise chip" suitable for an analogue drum machine such as LDB-1.
Dynamic Mixing For Speech Processing (mix-on-the-fly)
C++ SIMD Noise Generator Library
WavvieW: Analyzes the noise-wave-generator, synthesizer, audio files, input-mic_line-in with Oscilloscope and Spectrum FFT.
2D Fractal Noise using Fast Fourier Transforms.
Vectorized, pure-Python Perlin noise library
This repository stores the code of the data augmentation method from Chinese word and character levels, which adds noise to words and characters in redundant, missing, selection and ordering respectively.
A (very work in progress) 2D noise API and Terrain Generator.
A nushell plugin to make and play sounds
Doryen based in Libtcod 1.5.1 - Refactoring struct and clear code, deleted the old C code and added new features and algorithms. The objective is a small 2D rendering engine (based in grid or tiles). It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering