There are 94 repositories under shaders topic.
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
A maintained collection of useful & free unity scripts / library's / plugins and extensions
A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
A brief computer graphics / rendering course
WebGL lessons that start with the basics
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Console-based GLSL Sandbox for 2D/3D shaders
:books: Library of all kind of scripts, snippets & shaders for Unity
A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
A large library of free and open-source shaders for the Godot game engine. Here, you'll get 2D and 3D shaders with playable demos.
🔥 Disintegrate your windows with style.
A brief computer graphics / rendering course
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Simple WebGL Fragment Shader Editor
Sprite glow effect for Unity via HDR outline and bloom post-processing
📷 Image Processing Component for React
Learn computer graphics by writing GPU shaders!
Advanced shading language for production GI renderers
Simple tool to load GLSL shaders on HTML Canvas using WebGL
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
curtains.js is a lightweight vanilla WebGL javascript library that turns HTML DOM elements into interactive textured planes.
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
:zap: 可编程渲染管线实现,帮助初学者学习渲染
记录学习Unity Shader过程中实现过的一些Demo。