There are 8 repositories under unity-library topic.
:books: Library of all kind of scripts, snippets & shaders for Unity
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
Collection of helpful utilities we use in our Unity projects.
Learn how to implement boat physics in Unity
Learn how to make realistic bullets with bullet drop in Unity
Unity as a library example project using swift
Functional Behavior Tree Design Pattern: simple, fast, debug-friendly, and memory-efficient behavior tree in C#/Unity
Library of reusable Unity-related scripts.
Async Functional Behavior Tree Design Pattern based on Unitask: simple, fast, debug-friendly, and memory-efficient async behavior tree in C#/Unity
Virtual Game Analog Library for Unity
Essential Custom Utilities I use for my Unity Projects (Documentation and Release Coming Soon)
A unity Library with some useful and simple methods
A utility to create typing effect for TextMeshPro. Seamlessly support Ruby (Furigana) thanks to RubyTextMeshPro.
A library to help you manage your scenes in Unity
Runtime Icon (previews) generation for Unity
Includes classes which add additional functionality to classes such as Vector2 to Unity.
Server side Unity package for project "Universal Controller"
Make UI tabs easily.
A library to help to help you manage your services.
"ZeLoot" brings a library that facilitates the use of websocket as a client a unity engine. the library comes as the function to solve the problem of {<!---raw (custom)--->} game server creation and also the easy implementation of the websocket in the unity project. The goal is to avoid using third party libraries and have a 100% raw websocket programming using the websocket project programming language library and C# library .net and the project is called "ZL WebSocket" or "ZL WebSocket L" or another more difficult and of little character "ZL WS / ZL WS L" which is a shorthand for "ZeLoot WebSocket Library".
Small repository for my custom library. May contain redundant items which can be manually excluded.
C# Utility Library for Unity with great amount of methods to improve the overall working experience.
An Extensible State Machine for Unity
A neural network package for C# to be used with standard C# or within Unity (currently under construction and testing done so far was not exhaustive)
Examples of using Functional Behavior Tree (FBT) and async UniTaskFBT (uFBT) in Unity for AI behaviors and NPC logic.
AndromedaHelix's library for object oriented programming and video game development using the Unity Engine
Adding support for Ruby (Furigana) to Unity TextMeshPro.