There are 5 repositories under voronoi topic.
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Motion planning and Navigation of AGV/AMR:ROS planner plugin implementation of A*, JPS, D*, LPA*, D* Lite, Theta*, RRT, RRT*, RRT-Connect, Informed RRT*, ACO, PSO, Voronoi, PID, LQR, MPC, DWA, APF, Pure Pursuit etc.
The JTS Topology Suite is a Java library for creating and manipulating vector geometry.
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Motion planning and Navigation of AGV/AMR:python implementation of Dijkstra, A*, JPS, D*, LPA*, D* Lite, (Lazy)Theta*, RRT, RRT*, RRT-Connect, Informed RRT*, ACO, Voronoi, PID, DWA, APF, LQR, MPC, RPP, DDPG, Bezier, Dubins etc.
Fast Delaunay triangulation of 2D points implemented in C#.
An Unreal Engine 4 implementation of the Polygonal Map Generator for generating islands found at http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
Motion planning and Navigation of AGV/AMR:matlab implementation of Dijkstra, A*, Theta*, JPS, D*, LPA*, D* Lite, RRT, RRT*, RRT-Connect, Informed RRT*, ACO, Voronoi, PID, LQR, MPC, APF, RPP, DWA, DDPG, Bezier, B-spline, Dubins, Reeds-Shepp etc.
2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon buffer, polygon union, polygon substraction, polygon boolean operations, and more. It is a polygon fest.
Calculate the polygon's centerline
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
Voronoi / Delaunay tessellations on the sphere
A system independent tool for interactive image manipulation with Voronoi and Delaunay data structures.
C# implementation of the Bowyer–Watson algorithm for Delaunay triangulation
PCGEx is a free (libre) Unreal 5 plugin that expands PCG capabilities. It offers a variety of high-performance nodes; with an edge for building relational graphs (Freeform, Delaunay, Voronoi, MST etc), advanced pathfinding; and much more.
Voronoi Sketch Generator Script for Autodesk Fusion 360
One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.
a package to create and plot Voronoi regions within geographic boundaries
A Voronoi library for p5.js
Worley noise implementation for WebGL shaders
DelaunayTriangulation.jl: A Julia package for Delaunay triangulations and Voronoi tessellations in the plane
A C++ implementation of the Fortune's algorithm for Voronoi diagram construction
The Tektosyne Library for Java provides algorithms for computational geometry and graph-based pathfinding, along with supporting mathematical utilities and specialized collections.
Javascript app to process a PCB image and output G-code suitable for laser engraver or similar machine. To reduce tool time, by default, the board traces are Voronoi Tesselated, though this is optional.
Godot module computing a Voronoi diagram (based on https://github.com/JCash/voronoi)
A Python package to find the centerline and width of rivers based on the latitude and longitude of the right and left bank
Simple two-dimensional Voronoi diagrams