JiangZhiYong (jzyong)

jzyong

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Location:ChengDu

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JiangZhiYong's repositories

game-server

Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools

Language:JavaLicense:MITStargazers:1170Issues:82Issues:45

GameServer4j

Distributed Java game server, including login, gateway, game demo

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ugk-server

 快节奏多人联网游戏,UGK-Server:unity、go、kcp server 。 服务器使用微服务架构,服务器端游戏逻辑需要物理碰撞、寻路的使用Unity、C#开发,其他使用Go开发。 对应客户端ugk-client。 实现原理和腾讯合金弹头 如出一辙

Language:C#License:MITStargazers:72Issues:3Issues:2

GameAI4j

Game AI for java.NavMesh、A*、BehaviorTree、FSM

NavMeshDemo

Unity client navmesh export to server for pathfinding

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GameDevAndOps

网络游戏服务器开发技术,游戏开发中项目自定义工具开发及使用,服务器运维部署相关技术。书籍地址:https://jzyong.github.io/GameDevAndOps

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GameServer4g

Distributed game server

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ugk-client

多人联网游戏demo,ugk-client:unity、go、kcp client 。开发中......

CodeEngine

代码生成工具项目

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javalib

Java tool library

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TcpMonitor

Application-oriented customized TCP message interception, monitoring, and statistics.

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golib

Go tool library

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recastnavigation

Navigation-mesh Toolset for Games

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jzyong

个人描述信息

License:MITStargazers:1Issues:2Issues:0

TcpStressTesting

Distributed custom TCP protocol stress test tool

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TcpStressTestingUI

Project TcpStressTesting UI

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