There are 3 repositories under river topic.
A dx12 river renderer using wave particles with interactive vortices.
A Google Earth Engine based algorithm that extracts river centerlines and widths from satellite images
River dotfiles. Catppuccin
🚕 Self-contained demo using Redpanda, Materialize, River, Redis, and Streamlit to predict taxi trip durations
Algorithm for creating 3 dimensional terrain maps and their likely watercourses.
My ArtixLinux rice with wayland using the river compositor.
Numerical model for simulating shallow water hydrodynamics on the GPU using an Adaptive Mesh Refinment type grid. The model was designed with the goal of simulating inundation (River, Storm surge or tsunami). The model uses a Block Uniform Quadtree approach that runs on the GPU but the adaptive/multi-resolution/AMR is being implemented and not yet operational. The core SWE engine and adaptivity has been inspired and taken from St Venant solver from Basilisk and the CUDA GPU memory model has been inspired by the work from Vacondio _et al._2017)
A Python package to find the centerline and width of rivers based on the latitude and longitude of the right and left bank (v1.5.0)
A port of i3bar for wlroots-based compositors
Simulator for Hydrologic Unstructured Domains (SHUD) --- multi-scale and multi-process integrated hydrological model
A three-dimensional Lagrangian model capable of evaluating the influence of flow velocity, shear dispersion and turbulent diffusion on the transport and dispersal patterns of Asian carp eggs is presented. The model’s variables include not only biological behavior (growth rate, density changes) but also the physical characteristics of the flow field, such as mean velocities and eddy diffusivities.
A mesh independent river network generator for hydrologic models
Xorg/Wayland keyboard layout switcher.
A Flutter application showing crypto currency rates.
This custom integration retrieves data from hydro stations from hydro.imgw.pl.
My collection of various config files for Linux/macOS
:boat: Simulation of the optimal boat path on a river (discrete mathematics project)
Interactive map and guide for whitewater rivers in North America
RDF river plugin for harvesting metadata from Jena TDB, SPARQL endpoints or plain RDF files into Elasticsearch
Curvilinear Mesh Generator for Rivers
This is a variation of the classical river crossing puzzle. In these kinds of puzzles, the limitations to the solution is defined by the constraints placed on the different objects involved.
Archlinux on river/sway from scratch with the most minimal dependencies. DIY is awesome
Code, figure, and data repository for: Haase et al. (2023) Nature. https://doi.org/10.1038/s41586-023-06400-1
a curation of all rice and configs for https://github.com/riverwm/river