There are 7 repositories under procedural-textures topic.
A fast simplex noise implementation in Javascript / Typescript.
A texture maker tool for Unity.
Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.
Procedural terrain generator with tessellation | C++ OpenGL 4.1
Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.
Unity Gradient Texture generator
Go port of the Wave Function Collapse algorithm
A node-based procedural texture generator, written in node.js and powered by WebGL
procedural geometry for Ogre3D
Accelerated path tracing in pure Ruby
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).
procedural textures for blender (open shading language)
Программа для генерации бесконечного узора
A JavaScript procedural content generation tool
Generating procedural textures
WebGL node-driven procedural material generator prototype
Wave function collapse library for Nim
A procedural galaxy generator in C# for .NET and Mono.
Qt-based GUI application for creating procedural textures on Windows, Linux and MacOS.
🍀 Clover Noise is a new noise algorithm with natural-looking results. 🍀
Material designer app - The texture editor by @lazzy07
A WebGL-based renderer for procedural generation of Earth-like planets
A WebGL renderer showcasing procedural texture generation for various celestial objects
Procedura texture in pascal ( Delphi) and in c
SparkAR procedural texture via scripting.
Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes
Reverse-enginereed implementation of procedural texturing visual effect "Another World Evil" from Silent Hill 3. Uses OpenGL, FreeImage, GLFW, GLM.
A tool for creating tilable textures
Procedural plant generation in DirectX
flexible offline generator of small planet models
Arnold BerconWood shader based on Jerry Ylilammi’s BerconMaps.