There are 11 repositories under perlin-noise topic.
Procedurally generated Chinese landscape painting.
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Modular node graph based noise generation library using SIMD, C++17 and templates
Generative Art in Go
Header-only Perlin noise library for modern C++ (C++17/C++20)
C++ SIMD Noise Library
Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.
A fast and simple perlin noise generator using numpy
A Minecraft clone demo (master thesis)
This repo has been migrated to https://code.larus.se/lmas/opensimplex
Simple examples of noise algorithms in Unity
Procedural terrain generator with tessellation | C++ OpenGL 4.1
I store all the code I used in my YouTube tutorial here. Feel free to download and play around them😉
Flying through a procedural web world
A minimal and very optimized version of Minecraft made in Unity, virtually endless in all three axis.
A screen overlay filter that helps people affected by the visual snow syndrome.
A fast javascript maths library designed for simulation and data processing.
Generating Elevation Surface from a Single RGB Remotely Sensed Image Using Deep Learning
Task-agnostic universal black-box attacks on computer vision neural network via procedural noise (CCS'19)
Library of procedural generation code for use in Unity
A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.
Implementation of curl noise for particles simulated on GPU with OpenGL
Using Perlin noise to generate a map texture and then generate an LOD enabled terrain mesh from the map. This system was going to be used in a now abandoned project.
Procedural 3D Terrain Generation using Generative Adversarial Networks
A Generative Art Gallery with the idea of creating a virtual Art Gallery with my creations. I have tried my hands on creating some visually appealing art using Cellular Automata, Recursive Grammar, Phyllotaxis, Sandpiles, Perlin Noise, IFS, Tiling.
UE4 plugin: Noise Blueprint Function Library