Alin's repositories

water-shader

Procedural water shader for general use.

Language:HLSLLicense:MITStargazers:281Issues:17Issues:2

procedural-tileable-shaders

Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.

Language:GLSLLicense:MITStargazers:235Issues:10Issues:0

CommandBuffer

A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.

Language:CStargazers:178Issues:9Issues:0

THST

Templated hierarchical spatial trees designed for high-peformance.

Language:C++License:MITStargazers:117Issues:10Issues:15

vegetation-shader

A procedural wind material for vegetation in UE4.

vulkanri

An OOP render interface over Vulkan.

Language:C++License:WTFPLStargazers:7Issues:4Issues:20

safeenum

A type-safe, powerful enumeration implementation for C++ with features like automatic string conversion and iterators.

Language:C++License:MITStargazers:2Issues:3Issues:0