There are 16 repositories under voxels topic.
OpenVDB - Sparse volume data structure and tools
Real-Time 3D Semantic Reconstruction from 2D data
Unreal Engine 4: Smooth voxel terrian example
Voxel plugin for the Godot game engine!
A list of resources about deep learning solutions on 3D shape processing
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
A Minecraft clone demo (master thesis)
A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.
Blender import script for MagicaVoxel .vox format as cube primitives.
A Minecraft clone in Unity
A C++ implementation of the fast voxel traversal algorithm.
Volumetric structures such as voxels and SDFs implemented in pytorch
An efficient voxel framework for Unity3d
Unreal Engine 5: Smooth voxel terrian example
Nox Futura is a Rust port of the C++ project of the same name. It's a Dwarf Fortress like, in 3D (and a futuristic setting). It's also a passion project, so I'm not expecting formalized release dates!
Generation of planets with dynamic terrain
Voxel-based 3D modeling application
Isosurface extraction using largely undiscovered techniques.
Complete source for my experimental voxel engine
A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer powered by Rust, Vulkan and Bevy.
Voxel game written in Bevy making heavy use of WGSL compute shaders
An extension for Pixelorama that generates 3D voxel art out of 2D pixel art.
A still very barebones game engine focused on voxels and data-oriented programming
A dual Marching Cubes method using cuboids, based on greedy meshing. Suitable for use with a uniform grid of data derived from multiple depth maps.
Converting vertex meshes to voxel data and visualizing using VCT