Quintin (qhdwight)

qhdwight

Geek Repo

Company:SpaceX Starlink

Location:Sunnyvale, CA

Home Page:https://quintin.cloud/

Github PK Tool:Github PK Tool

Quintin's repositories

bevy_fps_controller

Source engine inspired Bevy FPS controller plugin

Language:RustLicense:Apache-2.0Stargazers:185Issues:3Issues:19

voxel-game-rs

Voxel game written in Bevy making heavy use of WGSL compute shaders

Language:RustLicense:GPL-3.0Stargazers:93Issues:3Issues:5

voxelfield

Server authoritative multiplayer shooter game with fully destructible terrain

Language:C#License:GPL-3.0Stargazers:36Issues:6Issues:0

frc-go

Go for FRC

Language:C++License:MITStargazers:7Issues:6Issues:5

frc-pid-tuner

Stand-alone program that makes it easy to tune Spark MAX PIDF. Dynamic reloading with JSON configuration files.

Language:JavaLicense:NOASSERTIONStargazers:4Issues:3Issues:0

mpc-rs

Linear MPC (Model Predictive Control) Path Following

Language:RustStargazers:3Issues:1Issues:0

ctf-writeups

Writeups for my cybersecurity CTF solves

Language:PythonLicense:MITStargazers:1Issues:2Issues:0

q-engine

Game engine in C++ using ENTT, Vulkan, Edyn, GLFW

Language:C++License:GPL-3.0Stargazers:1Issues:2Issues:0

qengine-net

NET 6.0 ECS Game Engine

Language:C#License:GPL-3.0Stargazers:1Issues:2Issues:0

wsc-wolvfield

WSC 2022 WolvFIeld Challenge Explanation & Source Code

Language:C#Stargazers:1Issues:2Issues:0

mrover

MRover Project Team ROS Repository

Language:PythonLicense:GPL-3.0Stargazers:0Issues:1Issues:0

bevy

A refreshingly simple data-driven game engine built in Rust

Language:RustLicense:NOASSERTIONStargazers:0Issues:1Issues:0

BKISemanticMapping

Bayesian Spatial Kernel Smoothing for Scalable Dense Semantic Mapping

Stargazers:0Issues:0Issues:0

Blackbone

Windows memory hacking library

Language:C++License:MITStargazers:0Issues:1Issues:0
Language:RustStargazers:0Issues:2Issues:0

catkin_tools

Command line tools for working with catkin

Language:PythonLicense:Apache-2.0Stargazers:0Issues:0Issues:0
Language:JavaScriptStargazers:0Issues:2Issues:0

edyn

Edyn is a real-time physics engine organized as an ECS.

Language:C++License:MITStargazers:0Issues:1Issues:0
Language:CStargazers:0Issues:0Issues:0

homepage-game

Frogger game for my homepage

Language:ShaderLabStargazers:0Issues:2Issues:0

lite-net-lib

Lite reliable UDP library for Mono and .NET

Language:C#License:MITStargazers:0Issues:1Issues:0

mrover-workspace

The University of Michigan Mars Rover Team workspace.

Language:VueStargazers:0Issues:1Issues:0

neurobionicspi

Builds a custom Raspberry Pi image for robotics

Language:ShellLicense:GPL-3.0Stargazers:0Issues:0Issues:0

pointnet.pytorch

pytorch implementation for "PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation" https://arxiv.org/abs/1612.00593

Language:PythonLicense:MITStargazers:0Issues:1Issues:0
Stargazers:0Issues:1Issues:0

qlang2

Custom language with LLVM backend

Language:C++License:GPL-3.0Stargazers:0Issues:2Issues:0

senior-elimination

Website for the game assassin

Language:PythonStargazers:0Issues:2Issues:0

silk-net

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, and DirectX bindings library your mother warned you about.

Language:C#License:MITStargazers:0Issues:1Issues:0
Language:CStargazers:0Issues:2Issues:0

Vulkan-glTF-PBR

Physical based rendering with Vulkan using glTF 2.0 models

Language:C++License:MITStargazers:0Issues:1Issues:0