There are 5 repositories under signed-distance-functions topic.
Instant neural graphics primitives: lightning fast NeRF and more
Pure PyTorch Implementation of NVIDIA paper on Instant Training of Neural Graphics primitives: https://nvlabs.github.io/instant-ngp/
a playground for making 3D art with lisp and math
Euclidean distance & signed distance transform for multi-label 3D anisotropic images using marching parabolas.
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉
Marching cubes with and without color interpolation, and edge subsampling.
Fast and light-weight Marching Cubes library in C++ without any dependencies.
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
Convenience package for dealing with graphics in my pixel drawing experiments.
[CVPR2023 Highlight] Marching-Primitives: Shape Abstraction from Signed Distance Function
A Flexible Framework for Robot Control in Python
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
Implementation of Differentiable Sign-Distance Function Rendering - in Pytorch
A fast and cross-platform Signed Distance Function (SDF) viewer, easily integrated with your SDF library.
Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library
Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graphics International 2020.
A raymarching engine for Unity
A public domain/MIT header-only marching cube implementation in C++ without anything fancy.
Volumetric structures such as voxels and SDFs implemented in pytorch
Rendering Complex Shape With Sphere Tracing
openFrameworks addon for drawing fonts using signed distance functions (SDF)
Interactive Rendering Engine for visualising surfaces defined by signed distance functions (SDFs).
最近几年三维场景表示相关工作的收集列表,重点关注深度学习相关的工作,包括Neural Radiance Field(NeRF),Signed Distance Funciton(SDF),Occupancy Field以及3D Gaussian Splatting等。不仅包括最新发表的paper,同时还包括这些工作在实际或者产业上应用案例的收集。
An unofficial implementation of Neural Lumigraph Rendering in TensorFlow 2.
Freeform mesh slicing test-ground project using marching cubes and much more.
This is a neural network approximating the two-dimensional signed distance functions of polygons.
An implementation of implicit representation, Signed Distance Function (SDF) representation
A game engine that renders primitive objects by utilizing raymarching