kbladin / Voxel_Cone_Tracing

Converting vertex meshes to voxel data and visualizing using VCT

Home Page:http://kbladin.se/dmt_projects/cone_tracing.php

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Voxel Cone Tracing For Real Time Global Illumination

Converting mesh data to voxel data and rendering global illumination using cone tracing in OpenGL GLSL. Based on the paper "Interactive Indirect Illumination Using Voxel Cone Tracing" by Cyril Crassin.

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Converting vertex meshes to voxel data and visualizing using VCT

http://kbladin.se/dmt_projects/cone_tracing.php

License:MIT License


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Language:C++ 53.6%Language:CMake 27.2%Language:GLSL 19.2%