There are 11 repositories under meshes topic.
An elegant Python interface for visualization on the web platform to interactively generate insights into multidimensional images, point sets, and geometry.
Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
Computational geometry and meshing algorithms in Julia
A list of resources about deep learning solutions on 3D shape processing
A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awesome!
2D-Finite Element Analysis with Python
A two-dimensional triangular mesh generator with pre- and post-processing utilities written in pure MATLAB (no toolboxes required, some support for Octave) designed specifically to build models that solve shallow-water equations or wave equations in a coastal environment (ADCIRC, FVCOM, WaveWatch3, SWAN, SCHISM, Telemac, etc.).
A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
[NeurIPS 2022] Official code repository for "TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decomposition"
SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
Shape Aware Parallel Mesh Simplification Algorithm
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
A javascript implementation of the Catmull-Clark subdivision surface algorithm
[ECCV'22] Official PyTorch Implementation of "CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes"
Localizing Regions on 3D Shapes via Text Descriptions
Collection of object models compatible with pybullet simulator https://github.com/bulletphysics/bullet3/tree/master/examples/pybullet
Fully-Convolutional Point Networks for Large-Scale Point Clouds
A collection of common mesh subdivision algorithms
Modified version of non-rigid Iterative closest point algorithm for fitting to noisy point clouds
A component to procedurally generate pipe-like meshes in Unity
A general purpose game engine for Linux, Android and the SEGA Dreamcast!