There are 37 repositories under data-oriented-design topic.
A fast entity component system (ECS) for C & C++
3D C++ Game Engine - yet another open source game engine
The flexible game engine.
:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources
Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018
A slot map is a high-performance associative container with persistent unique 32/64 bit keys to access stored values.
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
The fastest Entity Component System library for the web
Converting UGUI to be DOTS compliant
Data-oriented networking playground for the reliable UDP transports
C++/OpenGL 4.6 voxel game engine.
Voxel game written in Bevy making heavy use of WGSL compute shaders
A C# wrapper for flecs
Data-oriented C# Game Engine with libraries & shaders hot-reloading.
A simple and powerful entity component system (ECS) written in C++17
🧁KECS is a fast and easy C# Entity Component System framework for writing your own games.
Bachelor's degree thesis on Unity DOTS architecture
A tiny archetype-style ECS library for dotnet
"Longeron++" C++17 library for simple memory-efficient or 'data-oriented' structures
Full 🌑🛸👾🚀 game in Bursted Dots 1.0 2023-URP-DOTS-ECS-Graphics-Physics
Rust library providing mutable resizable arrays built on top of mmap
BYTΞ Engine is a Rust based game engine focused on API simplicity and modularity. https://discord.gg/cyhVG82R7w