There are 73 repositories under entity-component-system topic.
A fast entity component system (ECS) for C & C++
3D engine with modern graphics
3D C++ Game Engine - yet another open source game engine
Engo is an open-source 2D game engine written in Go.
Svelto ECS C# Entity Component System
A modern re-implementation of the classic DOS game Duke Nukem II
Lightweight, multi-platform, data-oriented game engine.
A continuation of the popular Artemis ECS framework
🚀Actors is a framework empowering developers to make better games faster on Unity.
Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.
An ambient life simulation driven by user activity within a Discord server
An ECS (Entity Component System) for Python
:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources
Unity DOTS Sprite Rendering Package
List of curated frameworks by the **Game Development in Rust** community.
2D ECS game engine in 100% Swift + SwiftUI for iOS, macOS, tvOS
WIP ClojureScript game/engine using Pixi.js for rendering.
a fast, extensible, type driven Haskell ECS framework for games
Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer