Richard Biely (richardbiely)

richardbiely

Geek Repo

Company:@BohemiaInteractive

Location:Czech republic, Prague

Twitter:@richardbiely

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Richard Biely's repositories

Voxelmetric

An efficient voxel framework for Unity3d

Language:C++License:GPL-3.0Stargazers:157Issues:28Issues:68

gaia-ecs

A simple and powerful entity component system (ECS) written in C++17

Language:C++License:MITStargazers:69Issues:3Issues:14

Voxe

One voxel engine to rule them all and in Unity3D bind them.

Language:C#License:LGPL-2.1Stargazers:19Issues:8Issues:4

Vox

Voxel Engine and Voxel Game Development

Language:C++License:GPL-3.0Stargazers:4Issues:4Issues:0

CubeWorld

Minecraft like game made in Unity

Language:C#License:MITStargazers:3Issues:3Issues:0

WrldTmpl8

Retro coding in C/C++ in a 3D template with full low-level control.

Language:CLicense:CC0-1.0Stargazers:1Issues:2Issues:0

awesome-entity-component-system

:sunglasses: A curated list of Entity-Component-System (ECS) libraries and resources

License:UnlicenseStargazers:0Issues:1Issues:0

code-of-conduct

Italian C++ Code of Conduct - CoC for Italian C++ events

Stargazers:0Issues:1Issues:0

ecs_benchmark

Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)

Language:C++License:MITStargazers:0Issues:0Issues:0

entt

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

Language:C++License:MITStargazers:0Issues:1Issues:0
Stargazers:0Issues:0Issues:0

snapd-docker

Create a docker container that is able to run snaps

Language:ShellLicense:GPL-3.0Stargazers:0Issues:1Issues:0

richardbiely.github.io

✨ Build a beautiful and simple website in literally minutes. Demo at https://beautifuljekyll.com

Language:HTMLLicense:MITStargazers:0Issues:0Issues:0