There are 4 repositories under wgpu topic.
The multiplayer game engine
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
Flashy Synthesia Like Software For Linux,Windows and MacOs
A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)
Next-gen fast plotting library running on WGPU using the pygfx rendering engine
Learn wgpu 中文版
Tutorial: Rust wgpu graphics programming on native devices and the web.
Integrate wgpu into existing iOS | Android apps.
yakui is a declarative Rust UI library for games
An N-body WebAssembly simulation using Web GPU
Cross-platform open-source framework to build graphics applications (like Figma, Canva, Miro, etc). Uses Rust, Wasm, wgpu and epaint.
A tiny WebGPU renderer written in Rust
Integrate the Bevy engine into existing iOS / Android apps.
Cross-platform compute shader engine