There are 16 repositories under voxel-engine topic.
Terrain rendering algorithm in less than 20 lines of code
3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
🎮🌳 Voxel Terrain made in React Native. ∛
A Minecraft clone demo
Build your game with mods,用模组构建你的游戏。
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
An awesome Voxel framework for Unity (Game Engine)
A sparse voxel octree renderer, made for use with Unity.
C++/OpenGL 4.6 voxel game engine.
Voxel Engine written in Python 3 + Pyglet.
Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.
Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.
Voxel Engine and Game
Restructured code for Voxel Quest
Voxel engine made in C# for Unity
Custom voxel engine written in C++ and OpenGL
A custom 3D voxel space engine tech demo for the GameBoy Advance
Minecraft clone in the browser, from scratch, without libraries, not something anybody didn't try before
Voxel generator based on perlin 3d noise | Python OpenGL
Particubes is a platform dedicated to voxel games, games made out of little cubes.
An efficient and easy to use voxel framework for Unity.