There are 42 repositories under voxel-engine topic.
Terrain rendering algorithm in less than 20 lines of code
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
A Minecraft clone demo (master thesis)
Project to recreate your favourite block game for the Wii (Beta 1.7.3)
🎮🌳 Voxel Terrain made in React Native. ∛
Divine Voxel Engine is a TypeScript Voxel Engine - Uses Babylon.js
Build your game with mods,用模组构建你的游戏。
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
An awesome Voxel framework for Unity (Game Engine)
A sparse voxel octree renderer, made for use with Unity.
C++/OpenGL 4.6 voxel game engine.
Fast-paced Multiplayer Voxel Survival Game in C, includes a custom Lisp dialect.
A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer powered by Rust, Vulkan and Bevy.
Custom voxel engine written in C++ and OpenGL
Voxel Engine written in Python 3 + Pyglet.
Bones³ is a Voxel Editor for Unity. Supports both in-game and in-editor building.
Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures from a grid of cubic voxels
Voxel Engine and Game
Restructured code for Voxel Quest
Voxel engine made in C# for Unity