There are 3 repositories under voxelization topic.
Voxel-based 3D modeling application
Render large point clouds and voxel grids with blender.
A Blender add-on for procedural voxelization!
PyTorch implementation for "Point Cloud Diffusion Models for Automatic Implant Generation" (MICCAI 2023)
waveform LiDAR data processing and analysis
XUSGRayTracing-EZ sample on DirectX12: real-time voxelization making use of ray-tracing pipeline for easy solid voxelization.
DirectX 12 sample: real-time voxelization making use of tessellation for primitive processing and extrapolations, as well as depth peeling for solid voxelization.
Lightweight voxel geometry and boolean voxel operations for grasshopper
Simple and fast voxel traversal with C++17 and Eigen
Graphics Engine built in C++ and DirectX 12
Part 1 of a GPU Voxelizer for Unity
Master MVA, ENS Cachan, France: 3D Point Cloud Processing. Implementation of the research article "Segmentation Based Classification of 3D Urban Point Clouds". Very large data processing techniques using kdtree (scikit-learn API), feature computations on 3D points cloud. (Python, Scikit-Learrn))
Part 3 of a GPU-based Mesh Voxelizer for Unity using Compute Shaders
Part 5 of a GPU-based Mesh Voxelizer for Unity using Compute Shaders
A Maya plug-in for creating voxel approximations of input geometry.
Easy-to-Use Molecular Voxelization Tool
Upright orientation of 3D shapes with convolutional networks
A Minecraft Forge mod that enables to voxelize and build .OBJ models in-game.
Part 2 of a GPU-based Mesh Voxelizer for Unity using Compute Shaders
Change detection between two LiDAR point clouds using voxelization. Highlight discrepancies in geometry and classification.
A combination of OpenGL mesh raster-voxelizer and a Bukkit server plugin which allows to build .OBJ models in Minecraft.
A Minecraft plugin which generates 3D model representations in Minecraft
A pipeline for semantic segmentation, densification, and planar flattening for improving voxelization and mesh reconstruction quality of airborne LiDAR data.
Part 4 of a GPU-based Mesh Voxelizer for Unity using Compute Shaders
Anchor-Free LiDAR object detetor for 3d Object detection