There are 28 repositories under water topic.
A class-leading water system implemented in Unity
A stylized water shader (and material presets) for Unity.
A Collection of Shader For URP(LWRP) Render Pipeline
Visualise velocity data on a leaflet layer
Smart Irrigation custom component for Home Assistant
#NVJOB Simple Water Shaders. Free Unity Asset.
♒Irrigation controller for Home Assistant
An EPANET compatible python package to simulate and analyze water distribution networks under disaster scenarios.
Procedural water shader for general use.
A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
A dx12 river renderer using wave particles with interactive vortices.
LAMMPS inputs and data files
A stylised water shader for Unity's Universal Render Pipeline.
A system for buoyancy and boat physics in Unreal Engine 4.
Liquid Prep offers an end-to-end solution for farmers looking to optimize their water usage, especially during times of drought.
Procedural terrain generator with tessellation | C++ OpenGL 4.1
:sunflower: pyet is a Python package to estimate reference and potential evaporation.
:droplet: Simple water drinking reminder application based on MVP architecture.
A Julia/JuMP Package for Water Distribution Network Optimization
WaveView for android. A wave-like progressbar on Android which has four shapes, circle, square, heart and star.
This project use full FFT methods to make Ocean waves rendering with Tessellation shader
QGIS plugin for Giswater
RSparkling: Use H2O Sparkling Water from R (Spark + R + Machine Learning)
Home Automation programs for my self-sufficient house
A suite of convenience functions for working with hydrology data in an interactive Python session.
Open and Affordable Quantitative Imaging Platform
An implementation of underwater effects that show under the water line.