There are 27 repositories under water topic.
A class-leading water system implemented in Unity
A stylized water shader (and material presets) for Unity.
A Collection of Shader For URP(LWRP) Render Pipeline
Visualise velocity data on a leaflet layer
#NVJOB Simple Water Shaders. Free Unity Asset.
Smart Irrigation custom component for Home Assistant
Procedural water shader for general use.
♒Irrigation controller for Home Assistant
A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
A dx12 river renderer using wave particles with interactive vortices.
LAMMPS inputs and data files
A stylised water shader for Unity's Universal Render Pipeline.
A system for buoyancy and boat physics in Unreal Engine 4.
Liquid Prep offers an end-to-end solution for farmers looking to optimize their water usage, especially during times of drought.
Procedural terrain generator with tessellation | C++ OpenGL 4.1
:droplet: Simple water drinking reminder application based on MVP architecture.
A Julia/JuMP Package for Water Distribution Network Optimization
WaveView for android. A wave-like progressbar on Android which has four shapes, circle, square, heart and star.
RSparkling: Use H2O Sparkling Water from R (Spark + R + Machine Learning)
Home Automation programs for my self-sufficient house
This project use full FFT methods to make Ocean waves rendering with Tessellation shader
QGIS plugin for Giswater
A suite of convenience functions for working with hydrology data in an interactive Python session.
An implementation of underwater effects that show under the water line.