Dmitry's repositories
com.mitay-walle.gradient-texture
Unity Gradient Texture generator
com.mitay-walle.phys-sound
The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.
ProceduralTexture
Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering
OverlayWindowContainer
Allow to draw stacked floating EditorWindow in Unity3d SceneView, similar to ParticleSystem's "Particle Effect", Camera's preview etc
ComponentTitlebarGUI
Unity3d script that add callback to draw MGUI upon any Component Titlebar
CinemachineFollowZoom2D
Unity3d / Cinemachine add-on module for Cinemachine Virtual Camera that adjusts the Orthographic Size of the lens, depending on camera and target distance, or velocity
com.mitay-walle.paint-physical-material-overlay
Unity3d tool to easily display/paint PhysicalMaterials in SceneView
com.mitay-walle.rect-transform-editor
C - Copy | P - Paste | New - create new parent RectTransform, with same anchor settings, and stretch selected RectTransform to it | Snap - stretch selected RectTransform to parent
com.mitay-walle.text-asset-inspector-edit
Override TextAsset Inspector, allowing to immedietly edit its content
com.mitay-walle.ui-graphic-sector
uGUI Custom Graphic that draws an oval sector
SerializedInterfaceReference
Unity3d script to Serialize reference to UnityEngine.Object inherited from interface, with constraints
com.mitay-walle.grid-raw-image
Unity3d UI Grid Raw Image Custom graphic for uGUI Single-object/texture Grid image, excelent for tile-based inventory, with: extrude edges (inner outer) | skip cells | resize rectTransform to fit | valid raycasting for input
com.mitay-walle.physics2d-debugger
Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping
DebugUIEventSystemWindow
Unity3d EditorWindow, that display UI.EventSystem info about current touches / pointers, hovered objects
com.mitaywalle.folder-size-window
Unity3dd EditorWindow, that show runtime size of folder
EnumGenerator
Unity3d ScriptableObject for Enum code generation
UIRotateEffect
Unity3d rotate vertices of graphic to 90 degrees
com.mitay-walle.scriptable-volumes
Unity Volume-system extracted from ScriptableRenderPipeline, allowing to blend any parameters, using collider-shapes + distances
SceneViewColliders2DOverlay
Unity2D script to add SceneView-overlay to show All 2D Colliders, contacts, bounds, sleeping bodies
TimeExtensions
Allow to execute Playmode.Pause / Unpause by F5 hoetkey, even in GameView
Training_CoreMechanics3D
Unity3d project where i try to create different core-gameplay mechaincs, for educational and demo purposes
Unity_UIScrollUVEffect
Unity Effect for UI.Graphic to scroll uv without using custom shader, script-based
CustomOverrideEditor
Base class to override any built-in Component or Asset Inspector
behaviour_inject
Inversion of Control / Dependency Injection tool for Unity3d
com.robinseibold.urp-outlines
A custom renderer feature for screen space outlines
com.truongnguyentungduy.hierarchy-2
Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.