Dmitry's repositories

com.mitay-walle.gradient-texture

Unity Gradient Texture generator

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com.mitay-walle.phys-sound

The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.

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ProceduralTexture

Unity3d single-file script, to generate primitive textures (gradients, shape, noises) with different blend-modes, layering

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OverlayWindowContainer

Allow to draw stacked floating EditorWindow in Unity3d SceneView, similar to ParticleSystem's "Particle Effect", Camera's preview etc

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ComponentTitlebarGUI

Unity3d script that add callback to draw MGUI upon any Component Titlebar

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CinemachineFollowZoom2D

Unity3d / Cinemachine add-on module for Cinemachine Virtual Camera that adjusts the Orthographic Size of the lens, depending on camera and target distance, or velocity

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com.mitay-walle.paint-physical-material-overlay

Unity3d tool to easily display/paint PhysicalMaterials in SceneView

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com.mitay-walle.rect-transform-editor

C - Copy | P - Paste | New - create new parent RectTransform, with same anchor settings, and stretch selected RectTransform to it | Snap - stretch selected RectTransform to parent

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com.mitay-walle.text-asset-inspector-edit

Override TextAsset Inspector, allowing to immedietly edit its content

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com.mitay-walle.ui-graphic-sector

uGUI Custom Graphic that draws an oval sector

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SerializedInterfaceReference

Unity3d script to Serialize reference to UnityEngine.Object inherited from interface, with constraints

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com.mitay-walle.grid-raw-image

Unity3d UI Grid Raw Image Custom graphic for uGUI Single-object/texture Grid image, excelent for tile-based inventory, with: extrude edges (inner outer) | skip cells | resize rectTransform to fit | valid raycasting for input

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com.mitay-walle.physics2d-debugger

Instantly renders Unity's 2D physics colliders and joints as a wireframe for rapid prototyping

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DebugUIEventSystemWindow

Unity3d EditorWindow, that display UI.EventSystem info about current touches / pointers, hovered objects

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com.mitaywalle.folder-size-window

Unity3dd EditorWindow, that show runtime size of folder

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EnumGenerator

Unity3d ScriptableObject for Enum code generation

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UIRotateEffect

Unity3d rotate vertices of graphic to 90 degrees

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com.mitay-walle.scriptable-volumes

Unity Volume-system extracted from ScriptableRenderPipeline, allowing to blend any parameters, using collider-shapes + distances

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SceneViewColliders2DOverlay

Unity2D script to add SceneView-overlay to show All 2D Colliders, contacts, bounds, sleeping bodies

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TimeExtensions

Allow to execute Playmode.Pause / Unpause by F5 hoetkey, even in GameView

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Training_CoreMechanics3D

Unity3d project where i try to create different core-gameplay mechaincs, for educational and demo purposes

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UniGif

GIF image decoder for Unity.

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Unity_UIScrollUVEffect

Unity Effect for UI.Graphic to scroll uv without using custom shader, script-based

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CustomOverrideEditor

Base class to override any built-in Component or Asset Inspector

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behaviour_inject

Inversion of Control / Dependency Injection tool for Unity3d

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com.robinseibold.urp-outlines

A custom renderer feature for screen space outlines

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com.truongnguyentungduy.hierarchy-2

Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.

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