There are 13 repositories under procedural-art topic.
2D raster & vector editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
A fast simplex noise implementation in Javascript / Typescript.
Procdural dungeon generator for Unity3D
Procedural painting algorithms in Unity 3d with compute shaders based on genetic evolution algorithms
Convert Blender node groups to a Python add-on
A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity
turtle graphics playground
A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal rendering
The Fractal Flame Algorithm, FLAM3 for SideFX Houdini
Procedural art generation from Markov Chain
Программа для генерации бесконечного узора
A JavaScript procedural content generation tool
Procedurally generated, real-time, demoscene style, open source music video made with Unity 3D for Out There by Guney Ozsan.
Make generative pixel art in your browser
Artistic halftone generation library
A procedural galaxy generator in C# for .NET and Mono.
A collection of wallpaper generators
Circle Packing algorithm
Real-time Music Visualizer in WebGL
Algorithmically generated art (Art generated using algorithms)
Procedurally generate bursts of color
L System Generator using p5
Drawing trees by stacking lots of ellipses
Proceduraly generated images
Reverse-enginereed implementation of procedural texturing visual effect "Another World Evil" from Silent Hill 3. Uses OpenGL, FreeImage, GLFW, GLM.
3D Pixels is a blender project using geometry nodes that let's you create 3D pixel/pin art - like renders quickly by transforming 2 pictures into a totally new one with options to guide this process.
QTA - A web-based wanna-be function quantizer for artist.