There are 0 repository under procedural-noise topic.
Task-agnostic universal black-box attacks on computer vision neural network via procedural noise (CCS'19)
PlanetTechJS is an open-source JavaScript library built using vanilla THREE.js, for creating and editing planets at scale
minimum proof of concept about procedural noise generation in SparkAR's shader language (SparkSL).
Official repository for "One Noise to Rule Them All: Learning a Unified Model of Spatially-Varying Noise Patterns"
A compute shader implementation of marching cubes.
A texture method without the need of texture coordiantes